| 0029862 | | C - General | | |
| | | UI: [Mac IDE] Only QWERTY keyboard layouts are supported. so some hotkeys function differently on AZERTY/Dvorak/etc | 2018-08-03 | 2021-01-18 |
| 0031616 | | C - General | | 1 |
1 | | | Spine: IK Target implementation is lacking | 2020-02-10 | 2021-01-12 |
| 0031419 | | C - General | | 1 |
1 | | | Mac: holding command while pressing the key in keyboard_check() will cause the key to repeat even after letting go of both keys | 2019-10-09 | 2020-12-09 |
| 0031659 | | C - General | | |
1 | | | Functions: Certain Local Push notification functions are not working for iOS | 2020-03-06 | 2020-11-23 |
| 0031726 | | C - General | | 2 |
1 | | | Functions: zip_unzip() does not work if called from a game installation folder which has a non-ascii char in the path | 2020-06-22 | 2020-11-11 |
| 0031581 | | C - General | | 1 |
| | | Android: keyboard_lastchar is read-only when a virtual keyboard is open | 2020-01-10 | 2020-10-21 |
| 0030631 | | B - Major | | 1 |
4 | | | Windows: Corsair K55 RGB keyboard causes increasing delay starting the runner at the end of builds | 2019-03-19 | 2020-09-25 |
| 0028684 | | C - General | | |
1 | | | General: Scrolling gesture not detected on some laptop models | 2018-01-10 | 2020-09-21 |
| 0031460 | | A - Crash/Hang | | |
| | | General: [Mac IDE] MacBook going to sleep, sometimes GMS2 won't recover properly after waking | 2019-10-24 | 2020-09-21 |
| 0031655 | | C - General | | 3 |
| | | Performance: Users still report using a game speed lower than their monitor's max refresh rate causes inconsistent frame times | 2020-03-04 | 2020-09-16 |
| 0031409 | | C - General | | 1 |
| | | General: Running a game on a 120hz GSYNC monitor will cause the frame rate to drop considerably before stabilising | 2019-10-04 | 2020-09-16 |
| 0031561 | | C - General | | |
| | | Room Editor: Folders in Room Editor do not maintain state | 2020-01-06 | 2020-09-07 |
| 0028739 | | C - General | | 1 |
| | | Room Editor: Swapping layers does not deselect selected instances | 2018-01-17 | 2020-08-31 |
| 0031730 | | B - Major | | 1 |
1 | | | HTML5: Windows 10 touchscreens do not give multitouch input properly if using device...() | 2020-08-05 | 2020-08-25 |
| 0031721 | | C - General | | 2 |
| | | Layers: Reuse of a layer many times doesn't quite clean up each time, causing a consistent FPS drop | 2020-05-26 | 2020-08-14 |
| 0031711 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: Gesture Events page doesn't mention multi-touch functionality is not present on HTML5 | 2020-04-24 | 2020-08-04 |
| 0025001 | | C - General | | |
1 | Resolved (Mark Alexander) | | No manual entry for path_get_time() | 2016-12-20 | 2020-07-24 |
| 0031716 | | C - General | | 1 |
2 | Resolved (Mark Alexander) | | Manual Content: Should clarify how gamepad_set_button/axis_threshold() affects gamepad_button/axis_value() | 2020-05-13 | 2020-07-15 |
| 0031720 | | A - Crash/Hang | | 1 |
1 | | | [2.3] Opening a specific code snippet hard crashes the IDE | 2020-05-26 | 2020-07-13 |
| 0031719 | | C - General | | 2 |
| | | Functions: draw_text_ext() does not wrap on all standardised break-able whitespace characters | 2020-05-20 | 2020-07-13 |
| 0031725 | | C - General | | 1 |
1 | | | YYC: Arguments now being passed by-reference introduces unexpected behaviour | 2020-06-19 | 2020-07-13 |
| 0031665 | | A - Crash/Hang | | 1 |
2 | | | Networking: Crash after finishing Async Network event | 2020-03-12 | 2020-07-13 |
| 0031483 | | C - General | | 1 |
3 | Resolved (Mark Alexander) | | Functions: surface_get_width/height functions do not return correct values for resized surface until after 2 frames | 2019-11-07 | 2020-07-13 |
| 0031729 | | B - Major | | 1 |
| | | UWP: Alt+tabbing away from a game makes the game think a key is always being held, cannot clear | 2020-07-07 | 2020-07-08 |
| 0031728 | | C - General | | 1 |
| | | Mac: keyboard_key_release() is not clearing keyboard_key correctly | 2020-07-07 | 2020-07-08 |
| 0031389 | | D - Minor | | 1 |
| | | Preferences: "Add bias to text selection to prevent line jumping" setting causes issues when highlighting multiple lines | 2019-10-01 | 2020-07-06 |
| 0031727 | | B - Major | | |
2 | | | Runtimes: Some users cannot install new runtimes because GMS2 fails to verify the iOS and/or Amazon Fire modules | 2020-06-29 | 2020-07-01 |
| 0031604 | | B - Major | | 1 |
| | | Networking: Using reliable UDP creates a memory leak | 2020-02-07 | 2020-06-29 |
| 0031666 | | B - Major | | 1 |
| | | HTML5: Buffers loaded with buffer_load() are corrupted, buffer_read(...buffer_string) hangs | 2020-03-13 | 2020-06-29 |
| 0031489 | | B - Major | | 2 |
2 | | | iOS: Some iOS 13 devices do not correctly scale to utilise the full screen when in landscape | 2019-11-12 | 2020-06-29 |
| 0031696 | | B - Major | | |
| | | Build iOS: SSH errors on Catalina Macs if trying to build using the Windows IDE, following recent OS update | 2020-04-06 | 2020-06-18 |
| 0031724 | | A - Crash/Hang | | |
| | | Android: Networking calls can crash client with error in the "Socket Unpack" function | 2020-06-18 | 2020-06-18 |
| 0031134 | | C - General | | 2 |
1 | | | Debugger: Debugger will not show collision events with parent objects that are parents in the resource view or the debugger code | 2019-07-05 | 2020-06-08 |
| 0031194 | | C - General | | |
1 | | | DnD Editor: No way to pass alpha value to draw_sprite_transformed | 2019-07-17 | 2020-06-03 |
| 0031723 | | A - Crash/Hang | | 2 |
| | | IDE fails to start if an item in Fonts directory is inaccessible due to permissions | 2020-06-01 | 2020-06-02 |
| 0031722 | | D - Minor | | 2 |
| | | Code Editor: If you forget to add a space after the # in a grid accessor call, then code-colouring skips that value | 2020-06-01 | 2020-06-02 |
| 0031656 | | C - General | | 1 |
1 | | | Functions: instance_deactivate_object can cause all instances on a layer to become invisble | 2020-03-04 | 2020-05-28 |
| 0031717 | | C - General | | 1 |
1 | | | Buffers: Decompressing a buffer always returns a fixed buffer, regardless of buffer initially used when compressed | 2020-05-14 | 2020-05-28 |
| 0031718 | | D - Minor | | 1 |
| | | Functions: Loss of precision when using small values with arctan2() | 2020-05-18 | 2020-05-19 |
| 0031701 | | C - General | | 1 |
1 | | | Workspaces: Scripts do not appear in the Active Windows tab when opened in connection with an object editor | 2020-04-14 | 2020-05-18 |
| 0031697 | | B - Major | | 1 |
1 | | | HTML5: In gpu_set_blendmode setting the blend mode to anything but bm_normal does not work | 2020-04-06 | 2020-05-12 |
| 0031455 | | C - General | | |
1 | Resolved (Mark Alexander) | | Space Rocks Tutorial - Missing information in Chapter 2 Section 1 and Chapter 4 Section 1 | 2019-10-21 | 2020-05-12 |
| 0031477 | | D - Minor | | |
1 | | | Functions: show_message on mac, dark theme will show black text on black background | 2019-11-04 | 2020-05-11 |
| 0031452 | | Suggestion | | 1 |
1 | Resolved (David Clarke) | | iOS: Unable to include *.bundle archives. | 2019-10-21 | 2020-05-07 |
| 0031715 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: Sound Editor page should refer to volume as a default value | 2020-05-04 | 2020-05-06 |
| 0031712 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: device_mouse_y/y_to_gui() pages should specify that HTML 5 only works for first device | 2020-04-24 | 2020-05-06 |
| 0031675 | | C - General | | 2 |
1 | | | Functions: draw_text_ext and variations are unaffected by draw_set_valign | 2020-03-16 | 2020-05-04 |
| 0031710 | | B - Major | | 1 |
1 | | | Functions: draw_enable_drawevent(false) is causing the game window to not display | 2020-04-24 | 2020-05-02 |
| 0031325 | | Suggestion | | |
| | | Amazon IAPs: No function in the extension to handle Amazon Coin rewards | 2019-09-05 | 2020-04-30 |
| 0031366 | | C - General | | 1 |
1 | | | General: get_display_xxxx does not function correctly when used on secondary monitory, resulting in fullscreen not being correct | 2019-09-20 | 2020-04-30 |
| 0031713 | | D - Minor | | |
| | | Search & Replace: Can't dismiss the dialog with Esc | 2020-04-27 | 2020-04-28 |
| 0031714 | | D - Minor | | |
| | | Workspaces: Ctrl+Tab selects a code editor window, not the tab inside, so you can't begin typing immediately | 2020-04-27 | 2020-04-28 |
| 0031708 | | B - Major | | |
| | | Room Editor: Project corrupt in some way so room editor only shows white squares for some instance sprites | 2020-04-20 | 2020-04-21 |
| 0031709 | | C - General | | 1 |
| | | Search & Replace: Replacing items from different scripts individually will keep restoring focus to skipped items in first script | 2020-04-20 | 2020-04-21 |
| 0031706 | | D - Minor | | 2 |
1 | | | Particles - First spawned particles sometimes do not appear on android emulator | 2020-04-17 | 2020-04-20 |
| 0031705 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: There are no manual pages for font_add_enable_aa() or font_add_get_enable_aa() | 2020-04-16 | 2020-04-17 |
| 0031698 | | A - Crash/Hang | | |
1 | | | Windows: Runner crashes silently when "painting" to create multiple new instances | 2020-04-06 | 2020-04-16 |
| 0031703 | | D - Minor | | 1 |
| | | Code Editor - Indenting and unindenting code across multiple lines will cause unpredictable outcomes | 2020-04-15 | 2020-04-16 |
| 0031273 | | B - Major | | 1 |
1 | | | Build UWP: Connections to localhost in Device Portal fail if using WIndows 10 v1903 and authentication is enabled | 2019-08-16 | 2020-04-15 |
| 0031680 | | C - General | | 1 |
| | | YYC: gamepad_hat_ functions return undefined instead of numbers | 2020-03-18 | 2020-04-13 |
| 0031700 | | B - Major | | 5 |
| | | UI Language: Several characters are not displayed correctly in French | 2020-04-07 | 2020-04-08 |
| 0031699 | | C - General | | 2 |
| | | Layouts: Loading a layout creates an extra workspace | 2020-04-07 | 2020-04-07 |
| 0031667 | | D - Minor | | 1 |
1 | | | Compiler: "" allows for unescaped line breaks | 2020-03-13 | 2020-04-03 |
| 0031693 | | C - General | | 1 |
1 | | | Warnings: User encounters extensive C4702 errors during compile | 2020-04-02 | 2020-04-03 |
| 0031694 | | C - General | | 1 |
2 | | | YYC: Difference in behaviour between YYC and VM | 2020-04-02 | 2020-04-03 |
| 0031633 | | B - Major | | 1 |
2 | | | Windows: Black border appears around sprites if using "interpolate colours" and float values for scale/rotation/position | 2020-02-25 | 2020-04-03 |
| 0031692 | | C - General | | 2 |
1 | | | Sprites: With Linear Interpolation enabled, Edge Filtering on sprites is not functioning as expected | 2020-03-31 | 2020-04-03 |
| 0031685 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: The Sound Editor page should mention why streamed audio disables the audio group drop-down | 2020-03-23 | 2020-04-02 |
| 0031684 | | C - General | | |
1 | Resolved (Mark Alexander) | | Manual Content: ds_priority_delete_...() pages state that items of equal priority are returned in FIFO order | 2020-03-23 | 2020-04-02 |
| 0031632 | | Suggestion | | |
1 | Resolved (Mark Alexander) | | Manual Content: instance_nearest documentation should specify that it uses the instance's point of origin to perform the check | 2020-02-25 | 2020-04-02 |
| 0031689 | | A - Crash/Hang | | 1 |
| | | Android: Running the game on multiscreen crashes on certain devices | 2020-03-31 | 2020-04-01 |
| 0031690 | | C - General | | 1 |
| | | Functions: date_compare_time and date_compare_string always consider the timezone to be UTC | 2020-03-31 | 2020-04-01 |
| 0031691 | | B - Major | | 1 |
| | | Debugger: Impossible to run each iteration of a repeat loop separately in debug mode when the loop only contains one line | 2020-03-31 | 2020-04-01 |
| 0031688 | | D - Minor | | |
| | | Saving: Cancelling creating a new project with an unsaved project open will leave an empty directory | 2020-03-30 | 2020-03-31 |
| 0031687 | | C - General | | |
| | | DND Editor: Copying and pasting an if will return incorrect results | 2020-03-27 | 2020-03-31 |
| 0031660 | | A - Crash/Hang | | 1 |
1 | | | tvOS: Using http_request() will crash the game | 2020-03-06 | 2020-03-27 |
| 0031657 | | A - Crash/Hang | | 2 |
3 | | | macOS: Runner crashes during collision check in the attached project | 2020-03-04 | 2020-03-27 |
| 0031647 | | B - Major | | |
1 | | | iOS: Audio is muted after temporary interruption (i.e. notification) | 2020-03-02 | 2020-03-27 |
| 0031542 | | C - General | | 1 |
3 | | | Windows YYC: ds_stack_pop() returns 0 instead of undefined for empty stacks, differs with VM | 2019-12-13 | 2020-03-27 |
| 0031536 | | C - General | | 3 |
1 | | | Buffers: Creating a buffer doesn't set its "used size" properly in some cases | 2019-12-09 | 2020-03-27 |
| 0031433 | | B - Major | | |
5 | | | Configurations: Parent configs are inheriting settings from child configs | 2019-10-14 | 2020-03-27 |
| 0030899 | | C - General | | 1 |
2 | | | Physics: Fixtures are offset by one pixel by default | 2019-05-20 | 2020-03-27 |
| 0029196 | | B - Major | | 1 |
2 | | | Source Control: Git merging almost always ends in conflict due to .yyp file and views directory | 2018-03-22 | 2020-03-27 |
| 0030366 | | C - General | | 1 |
| | | HTML5: skeleton_attachment_set() to clear an attachment's sprite doesn't work | 2019-01-07 | 2020-03-27 |
| 0031686 | | B - Major | | 1 |
| | | HTML5 - physics_fixture_set_polygon_shape() always creates a large Square fixture | 2020-03-25 | 2020-03-26 |
| 0031458 | | B - Major | | |
| | | Apple IAPs: Does not work on macOS VM (have to build it using YYC) | 2019-10-22 | 2020-03-25 |
| 0031344 | | B - Major | | 1 |
| | | Build Amazon: Can't use networked Amazon Fires because the port isn't being passed to ADB | 2019-09-11 | 2020-03-25 |
| 0031342 | | B - Major | | 1 |
| | | Device Manager: Won't make connections to networked Amazon Fires because the port isn't being passed to ADB | 2019-09-11 | 2020-03-25 |
| 0031341 | | C - General | | |
| | | Game Options: "Output Folder" values for macOS/iOS/tvOS should be trimmed of trailing whitespace | 2019-09-11 | 2020-03-25 |
| 0031075 | | C - General | | 3 |
| | | Resource Tree: [Mac IDE] Importing from multiple folders at once on Finder breaks the group structure | 2019-06-21 | 2020-03-25 |
| 0031071 | | B - Major | | 2 |
1 | | | Physics: Apparent memory leak in rapid instance creation and destruction, can see RAM raise and doesn't fall back | 2019-06-21 | 2020-03-25 |
| 0031653 | | C - General | | 1 |
1 | | | 3D: Drawing a polygon with a sprite applied to it draws sprite incorrectly until game is restarted | 2020-03-03 | 2020-03-25 |
| 0031677 | | C - General | | 1 |
| | | Spine: skeleton_animation_mix does not blend animations correctly when there are animations on multiple channels. | 2020-03-17 | 2020-03-18 |
| 0031678 | | C - General | | 3 |
| | | HTML5: event_perform_object() does not also do any event_inherited() in the event to be performed | 2020-03-17 | 2020-03-18 |
| 0031679 | | C - General | | 1 |
| | | HTML5: The event order for alarms on the same step/moment differs from all other platforms | 2020-03-17 | 2020-03-18 |
| 0031671 | | B - Major | | 1 |
| | | Build UWP: Attempting to run UWP build on the local machine with Device Portal authentication enabled will fail | 2020-03-16 | 2020-03-17 |
| 0031672 | | C - General | | 1 |
| | | UWP: fps_real can return infinite | 2020-03-16 | 2020-03-17 |
| 0031673 | | D - Minor | | 2 |
| | | Image Editor: Multi-clicking the OK button on the Import Image(s) dialog can result in multiple frames added | 2020-03-16 | 2020-03-17 |
| 0031676 | | D - Minor | | 1 |
| | | Runner: display_set_gui_maximize() does not work correctly with odd window dimensions | 2020-03-16 | 2020-03-17 |
| 0031577 | | A - Crash/Hang | | 1 |
| | | Buffers: Deleting the receiving buffer for http_request before the result has returned gives a silent crash | 2020-01-07 | 2020-03-16 |