View Issue Details

IDProjectCategoryView StatusLast Update
0031653Runner3DPublic2020-03-25 16:42
ReporterPatrick RocheAssigned ToFritz 
PriorityLowSeverityC - GeneralReproducibility100%
Status AssignedResolutionReopened 
PlatformWindowsOSWindows 10OS Version
Product Version2.2.5 
Target Version2.3.0Fixed in Version2.3.0 
Summary0031653: 3D: Drawing a polygon with a sprite applied to it draws sprite incorrectly until game is restarted
DescriptionIf the user draws a polygon using ds_list and then applies a sprite as the texture for that polygon, when they first run their game the texture will show warped and stretched. If the user restarts the game while the game is running (using the game_restart function) the user will notice that their polygon is now being drawn correctly.

Steps To Reproduce1 - Import attached project
2 - Launch attached project
3 - Notice shape of polygon and stretched textures
4 - Press R key
5 - Notice that the game has restarted but the polygon is now correctly textured
Additional InformationIf the user launches the attached project in HTML5, the polygon will never be drawn correctly regardless of restarts.
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.5.378
2.x Runtime Verified In


Patrick Roche

2020-03-03 17:08


TexturedPolygonDrawing.yyz (202,217 bytes)


2020-03-25 16:41

Adminstrator   ~0065528

Issue still appearing on IDE v23.1.1.128 Runtime v23.1.1.110.
Additionally, now the image is not fixed when restarting the game.
Reopening the bug.
Thank you.