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IDProjectCategoryView StatusLast Update
0031647RunneriOSPublic2020-03-27 14:48
ReporterAliceAssigned ToFritz 
PriorityHighSeverityB - MajorReproducibility100%
Status ResolvedResolutionFixed 
PlatformiOS OSiOS 13OS Version
Product Version2.2.5 
Target Version2.3.0Fixed in Version2.3.0 
Summary0031647: iOS: Audio is muted after temporary interruption (i.e. notification)
When running a game with audio on iOS, the audio is muted and does not resume after a temporary interruption that does not minimise the game (such as dismissing a notification).

Audio resumes correctly after a temporary interruption.
Steps To Reproduce1-Launch the IDE
2-Run P:\Samples-Mantis\audio_bug.yyz
3-Set a timer on the device
4-Return to the game
5-Wait for the timer to go off
6-Dismiss the notification for the timer
7-Observe that the audio of the game does not resume
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.5.378
2.x Runtime Verified In



2020-03-27 14:48

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