View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0031601||2.x IDE Bugs||Sprite Editor||Public||2020-02-05 10:20||2020-02-06 09:39|
|Reporter||Scott Dunbar||Assigned To||Steven Campbell|
|Priority||Medium||Severity||C - General||Reproducibility||100%|
|Platform||-||OS||Windows 10||OS Version||Pro x64|
|Target Version||Fixed in Version|
|Summary||0031601: Sprite Editor: Unable to import specific .png image, shows "String not found: YoYoImage_UnknownFileFormat" in Output Window|
Attempting to import the attached image is resulting in an error String not found: YoYoImage_UnknownFileFormat, importing to an image editor and re-exporting is fixing the issue. I have contacted the reporter to get more information on the export options they used.
Expected 1 : If the image cannot be loaded, then the IDE should really say why (wrong bit rate, unsupported colour depth, etc...) so the user can try to fix without contacting us to investigate their image.
Expected 2: The missing Output Window text should be fixed / removed.
|Steps To Reproduce||1. Start GMS2 and create a new project.|
2. Create a new sprite, then try to import the attached .png file.
3. Observe GMS2 will show a dialog that the image could not be loaded (fine), but this dialog does not say why.
4. Observe the incorrect Output Window text.
|Tags||No tags attached.|
|2.x IDE Found In||188.8.131.521|
|2.x Runtime Found In||184.108.40.2068|
|2.x IDE Verified In|
|2.x Runtime Verified In|