View Issue Details

IDProjectCategoryView StatusLast Update
00315732.x IDE BugsBuild MacPublic2021-07-20 11:34
ReporterPatrick RocheAssigned ToCoreTech 
PriorityLowSeverityC - GeneralReproducibility100%
Status ResolvedResolutionFixed 
PlatformMacOSCatalinaOS Version
Product Version2.2.5 
Target VersionFixed in Version 
Summary0031573: Precise Collision - Precise collision is not being calculated the same between Mac and PC
DescriptionIf the user launches the attached project on Windows PC via VM they will see two squares and two green triangles (oRight and oLeft). If the user launches the attached project on Mac via VM, they will see two squares and only oLeft. oRight has been deleted because it collided with oQuad. This is an inconsistency between platforms, likely in the way that precise collision is being calculated.
Steps To Reproduce1 - Launch attached project on Windows VM
2 - Notice presence of both green triangles
3 - Launch attached project on macOS VM
4 - Notice that the right green triangle is not present as it has been destroyed by oQuad
TagsNo tags attached.
2.x IDE Found In2.2.5.481
2.x Runtime Found In2.2.5.378
2.x IDE Verified In
2.x Runtime Verified In


Patrick Roche

2020-01-06 17:23


test1.yyz (18,215 bytes)


2021-07-20 11:34

Developer   ~0066421

No longer reproduces in v2.3.3. Closing.