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IDProjectCategoryView StatusLast Update
0031526RunnerSWFPublic2019-12-10 12:17
ReporterDanAssigned ToLuke Brown 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ResolvedResolutionFixed 
PlatformHTML5OSWindows 10OS Version1903
Product Version2.2.4 
Target Version2.2.5Fixed in Version2.2.5 
Summary0031526: SWF: Always uses full-image mask on HTML5, differs from Windows, etc., regardless of what is actually set in the IDE
DescriptionSWF sprites always use the full-image mask on HTML5, regardless of what is actually set in the IDE. This differs from Windows, etc., and results in different collision behaviour in-game.
Steps To Reproduce1. Run P:\GMS2-Bugs\0031526-bugreport.yyz for HTML5.
2. Walk to the right and observe your character walks out over the water quite a lot before they drop in.
3. Jump back out onto the ground again, then jump straight up, and observe you're now stuck on the ship (as shown in the screenshot).
4. Repeat the above on Windows and observe all works as you'd expect and you can navigate the whole level just fine.
Repro: 100%
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.4.374
2.x Runtime Verified In

Activities

Dan

2019-11-29 09:26

Adminstrator  

HTML5SWFCollisionsAreWrong.png (298,547 bytes)

Luke Brown

2019-12-02 11:04

Developer   ~0065186

fixed in gitlab

Dan

2019-12-10 12:17

Adminstrator   ~0065201

Runtime 377+