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IDProjectCategoryView StatusLast Update
0031431RunnerGeneralPublic2020-03-09 12:40
ReporterScott DunbarAssigned ToFritz 
PriorityLowSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.2.4 
Target Version2.2.4Fixed in Version2.2.4 
Summary0031431: General: Objects with depth < -15998 are not drawn
 According to documentation: There is a minimum and maximum layer depth of -16000 to 16000. Anything placed on a layer outside that range will not be drawn although all events will still run as normal.

However objects with depths -15999 and -16000 do not get drawn.

objects with depth positive values 15999 and 16000 are still correctly drawn (once deactivating the backround layer)
Steps To Reproduce1. create a project
2. create a sprite and object
3. populate sprite
4. assign sprite to object
5. add create event
6. add code
   depth = -15999;
7. add object to room
8. run game
9. observe object is not drawn

1. import project
2. sample contains 3 objects
 1. -15998
 2. -15999
 3. -16000
3. run sample
4. observe only 1 object is drawn
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.4.366
2.x Runtime Verified In IDE v9.2.1.2152 Runtime v9.9.1.1717


related to 0031481 ResolvedFritz General: Drawing to the GUI layer with non-sprite functions with depth < -15998 are not drawn 


Scott Dunbar

2019-10-11 16:50


minusDepth.yyz (24,022 bytes)

Patrick Roche

2020-03-09 12:40

Adminstrator   ~0065461

Fixed in IDE v9.2.1.2152 Runtime v9.9.1.1717