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IDProjectCategoryView StatusLast Update
0031230RunnerSteamPublic2021-08-06 14:10
ReporterMark AlexanderAssigned ToCoreTech 
PriorityLowSeverityC - GeneralReproducibility100%
Status ResolvedResolutionSuspended 
PlatformmacOSOSmacOS MojaveOS Version
Product Version2.2.3 
Target VersionFixed in Version 
Summary0031230: Steam macOS: steam_is_screenshot_requested() doesn't set itself "false" automatically
DescriptionWhen building my game for macOS and Steam, I found that using the following code meant that a screenshot was being taken every single step of the game:

if steam_is_screenshot_requested()
{
//screenshot script here
}

However, changing this code to the following meant that it was only requesting a screenshot when f12 was actually pressed:

if steam_is_screenshot_requested() == true
{
//screenshot script here
}

On windows, the first code block works fine.
Steps To Reproduce1. See code above
TagsmacOS, Runner
1.4 Found In
2.x Runtime Found In2.2.3.345
2.x Runtime Verified In

Activities

SamH

2021-08-06 14:10

Developer   ~0066665

Unable to confirm now, as missing required sample. If this still happens in the current GMS2 release, then we will investigate a fresh report. Closing.