View Issue Details

IDProjectCategoryView StatusLast Update
0031230RunnerSteamPublic2021-08-06 14:10
ReporterMark AlexanderAssigned ToCoreTech 
PriorityLowSeverityC - GeneralReproducibility100%
Status ResolvedResolutionSuspended 
PlatformmacOSOSmacOS MojaveOS Version
Product Version2.2.3 
Target VersionFixed in Version 
Summary0031230: Steam macOS: steam_is_screenshot_requested() doesn't set itself "false" automatically
DescriptionWhen building my game for macOS and Steam, I found that using the following code meant that a screenshot was being taken every single step of the game:

if steam_is_screenshot_requested()
//screenshot script here

However, changing this code to the following meant that it was only requesting a screenshot when f12 was actually pressed:

if steam_is_screenshot_requested() == true
//screenshot script here

On windows, the first code block works fine.
Steps To Reproduce1. See code above
TagsmacOS, Runner
1.4 Found In
2.x Runtime Found In2.2.3.345
2.x Runtime Verified In



2021-08-06 14:10

Developer   ~0066665

Unable to confirm now, as missing required sample. If this still happens in the current GMS2 release, then we will investigate a fresh report. Closing.