View Issue Details

IDProjectCategoryView StatusLast Update
0031132RunnerParticlesPublic2021-07-22 12:07
ReporterScott DunbarAssigned ToCoreTech 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ResolvedResolutionSuspended 
Product Version2.2.3 
Target VersionFixed in Version 
Summary0031132: Particles: Using part_type_sprite does not use the animation speed set by the sprite
Using part_type_sprite() to define a particle type with an animated sprite (with the stretch parameter set to FALSE), and any method to render the particles onscreen, the resulting speed of the animated sprite particles does not honour the defined animation speed set on the sprite in the sprite editor.

Steps To Reproduce1. import attached project
2. run project
3. observe issue with particles
1.4 Found In
2.x Runtime Found In2.2.3.341
2.x Runtime Verified In


Scott Dunbar

2019-07-05 10:00


Bug_ParticleAnimSpriteSpeed.yyz (55,853 bytes)