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IDProjectCategoryView StatusLast Update
00311312.x IDE BugsPreferencesPublic2019-08-16 10:20
ReporterDanAssigned ToCoreTech 
PriorityVery LowSeverityText/TypoReproducibility100%
Status AssignedResolutionOpen 
Platform-OSWindows 10OS VersionPro x64
Product Version2.2.3 
Target VersionFixed in Version 
Summary0031131: Preferences: Sprite Editor: "Default Sprite Collision Mask kind" should use "Type" instead of "Kind"
DescriptionWithin Preferences > Sprite Editor, the label "Default Sprite Collision Mask kind" should use "Type" instead of "Kind", as the setting being affected here is the "Collision Mask Type" value in the Sprite Editor itself.

Steps To ReproduceSee the screenshot.
2.x IDE Found In2.2.3.433
2.x Runtime Found In2.2.3.341
2.x IDE Verified In
2.x Runtime Verified In



2019-07-04 16:51