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IDProjectCategoryView StatusLast Update
0031010RunnerAndroidPublic2019-08-12 16:09
ReporterScott DunbarAssigned ToCoreTech 
PriorityLowSeverityC - GeneralReproducibility100%
Status AssignedResolutionOpen 
PlatformAndroidOSOS Version
Product Version2.2.2 
Target VersionFixed in Version 
Summary0031010: Android: shader_set_uniform_f() for a float array is not setting all the values correctly
DescriptionIssue:
 When running Android; Using shader_set_uniform_f for a float array is not setting the values correctly. It would appear that only the first value is being set. Other platforms set all values.

Expected:
 All array values are correctly set by the values passed to the shader_set_uniform_f function
Steps To Reproduce1. Import project
2. Run for windows, observe that boxes are drawn
3. Run for Android
4. Observe that only one of the boxes is drawn
TagsRunner
1.4 Found In
2.x Runtime Found In2.2.2.326
2.x Runtime Verified In

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Scott Dunbar

2019-06-05 17:29

Adminstrator  

ShaderFloatArrayBugTest.yyz (264,963 bytes)