View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0030907||Runner||Rooms||Public||2019-05-21 12:21||2019-06-03 15:36|
|Priority||Medium||Severity||B - Major||Reproducibility||100%|
|Platform||-||OS||Windows 10||OS Version||Pro x64|
|Target Version||2.2.3||Fixed in Version||2.2.3|
|Summary||0030907: Rooms: Moving back into a persistent room leaks memory each time|
|Description||Moving back into a persistent room leaks memory each time, despite fixes made in 2.2.1. Running the attached simple sample, you can see in Task Manager the RAM usage starts at 12.8 MB, but within just a few seconds hits 15 and just keeps climbing.|
There is a discussion about this issue here:
|Steps To Reproduce||1. Run the attached sample on Windows (both VM and YYC reproduce).|
2. Observe in Task Manager that the RAM usage goes up with each room transition.
3. When you're done watching that, close the game and make both rooms not persistent in their room editors.
4. Re-run the game and observe no memory climb.
|1.4 Found In|
|2.x Runtime Found In||22.214.171.1246|
|2.x Runtime Verified In||126.96.36.1997|