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IDProjectCategoryView StatusLast Update
0030907RunnerRoomsPublic2019-10-09 11:24
ReporterDanAssigned ToFritz 
PriorityMediumSeverityB - MajorReproducibility100%
Status ClosedResolutionFixed 
Platform-OSWindows 10OS VersionPro x64
Product Version2.2.2 
Target Version2.2.3Fixed in Version2.2.3 
Summary0030907: Rooms: Moving back into a persistent room leaks memory each time
DescriptionMoving back into a persistent room leaks memory each time, despite fixes made in 2.2.1. Running the attached simple sample, you can see in Task Manager the RAM usage starts at 12.8 MB, but within just a few seconds hits 15 and just keeps climbing.

There is a discussion about this issue here:
Steps To Reproduce1. Run the attached sample on Windows (both VM and YYC reproduce).
2. Observe in Task Manager that the RAM usage goes up with each room transition.
3. When you're done watching that, close the game and make both rooms not persistent in their room editors.
4. Re-run the game and observe no memory climb.
Repro: 100%
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.2.326
2.x Runtime Verified In2.2.3.337



2019-05-21 12:21


testpersistentroommemleak.yyz (21,797 bytes)