View Issue Details

IDProjectCategoryView StatusLast Update
00304822.x IDE BugsBuild AndroidPublic2019-05-08 11:39
ReporterDanAssigned ToRussell Kay 
PriorityLowSeverityD - MinorReproducibility100%
Status ClosedResolutionFixed 
Platform-OSWindows 10OS VersionPro x64
Product Version2.2.2 
Target Version2.2.3Fixed in Version2.2.3 
Summary0030482: Build Android: option_android_version is not parsed properly in log, says "Igor.YYDictionary`2[System.String,System.Object]"
DescriptionThe value of option_android_version is not parsed properly in the output window's compiler log, and so this line says "option_android_version = Igor.YYDictionary`2[System.String,System.Object]"

Expected: The actual value for the three version number fields in Game Options separated by dots, so something like "option_android_version = 1.2.3"
Steps To Reproduce1. Start GMS2 and open/create any project.
2. Build it for Android.
3. Rake through the compiler log in the Output window.
Repro: 100%
Additional InformationNote that the version number IS being set properly within the package - the game can see it:

02-05 14:05:14.914 28035 28035 I yoyo : #######!!!!!!! Checking for runner - found assets
02-05 14:05:14.915 28035 28035 I yoyo : ###@@@@!!!~~~~###### versionName - 1.2.3
02-05 14:05:14.922 28035 28035 I yoyo : ###@@@@!!!~~~~###### default orientation - 1

and the version is correctly parsed if you upload the .apk to Google Play.
TagsCompiler
2.x IDE Found In2.2.2.390
2.x Runtime Found In2.2.2.302
2.x IDE Verified In9.2.1.1805
2.x Runtime Verified In9.9.1.1431

Activities

Russell Kay

2019-02-06 16:30

Manager   ~0062668

Fixed in gitlab