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Reporter | Alan Savage | Assigned To | Alan Savage | |
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Priority | Medium | Severity | C - General | Reproducibility | 100% |
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Status | Closed | Resolution | Fixed | |
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Product Version | Internal Build | |
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Target Version | 2.2.2 | Fixed in Version | 2.2.2 | |
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Summary | 0030447: Debugger: event scripts do not display / callstack empty for some objects |
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Description | In some cases when debugger is stopped at particular object events - the event script is not displayed in the debugger window and the callstack appears empty. The "Variables" window however shows correct information for the event/object. |
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Steps To Reproduce | in attached project, add breakpoint on first code line of objEnemy Step event, run in debugger. Note debugger stops, shows current instance & variable information correctly, but does not display event code or callstack info. |
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Additional Information | https://yoyogames.zendesk.com/agent/tickets/152554
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Tags | No tags attached. |
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2.x IDE Found In | 2.2.2.383 |
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2.x Runtime Found In | 2.2.2.295 |
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2.x IDE Verified In | 2.2.2.390 |
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2.x Runtime Verified In | 2.2.2.302 |
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