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IDProjectCategoryView StatusLast Update
00304472.x IDE BugsDebuggerPublic2019-01-31 14:02
ReporterAlan SavageAssigned ToAlan Savage 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product VersionInternal Build 
Target Version2.2.2Fixed in Version2.2.2 
Summary0030447: Debugger: event scripts do not display / callstack empty for some objects
DescriptionIn some cases when debugger is stopped at particular object events - the event script is not displayed in the debugger window and the callstack appears empty. The "Variables" window however shows correct information for the event/object.
Steps To Reproducein attached project, add breakpoint on first code line of objEnemy Step event, run in debugger. Note debugger stops, shows current instance & variable information correctly, but does not display event code or callstack info.
Additional Information
TagsNo tags attached.
2.x IDE Found In2.2.2.383
2.x Runtime Found In2.2.2.295
2.x IDE Verified In2.2.2.390
2.x Runtime Verified In2.2.2.302


Alan Savage

2019-01-25 11:18


152554_callstack.yyz (24,616 bytes)
Debugger_152554.jpg (211,401 bytes)
Debugger_152554.jpg (211,401 bytes)

Alan Savage

2019-01-25 11:20

Developer   ~0062510

Note that the issue no longer occurs if "objFace" is moved before "objEnemy" in the resource tree

Alan Savage

2019-01-25 12:19

Developer   ~0062512

probably also