View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0030438 | 2.x IDE Bugs | Code Editor | Public | 2019-01-23 09:34 | 2019-01-30 09:46 |
Reporter | Dan | Assigned To | Russell Kay | ||
Priority | Low | Severity | C - General | Reproducibility | 100% |
Status | Closed | Resolution | Fixed | ||
Platform | - | OS | Windows 10 | OS Version | Pro x64 |
Product Version | 2.2.1 | ||||
Target Version | 2.2.2 | Fixed in Version | 2.2.2 | ||
Summary | 0030438: Code Editor: "Invalid token" error for DnD nodes generates duplicate/confusing entries | ||||
Description | As you can see from the attached screenshot, there is an unwanted ' added to the DnD node show. However, what I get for compiling is 3 errors - 2 of them duplicates for the wrong event. Initially, I thought this user's project had been corrupted, as the compile log describes the "invalid tokens" as it builds, but on seeing their project I realised it was an easy mistake. However, the compiler errors confused the issue for me for a minute, and I suspect are the reason this new user reported the ticket in the first place. Expected: One compile error, which also lists the token causing the issue, e.g. "Object: obj_gangster Collision Event With obj_fanthehammer at line 7 : invalid token ' " | ||||
Tags | Compiler | ||||
2.x IDE Found In | 2.2.1.375 | ||||
2.x Runtime Found In | 2.2.1.287 | ||||
2.x IDE Verified In | 2.2.2.389 | ||||
2.x Runtime Verified In | 2.2.2.302 | ||||
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Oddly, if you attempt to clean the project after running it, you will get an extra duplicate of the obj_player invalid token every time you clean (so you get 4, 5, 6... errors). dnderrors.yyz (34,883 bytes) |
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Fixed in gitlab |
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All good now - only the one error and it says what the invalid token is. The issue with cleaning has been fixed also. |