View Issue Details

IDProjectCategoryView StatusLast Update
0030364RunnerCollisionsPublic2019-01-29 17:17
ReporterStewart BishopAssigned ToFritz 
PriorityHighSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.2.1 
Target Version2.2.2Fixed in Version2.2.2 
Summary0030364: Collisions: No collisions occur in children unless parent object has an empty collision event
DescriptionWithin this specified project the user deactivates all the instances in room start and reactivates a region of instances, when they then attempt to get a collision nothing happens unless they add in an empty collision event to either the player or another object.

The user has stated that this was introduced in 2.2.1 and doesn't happen in 2.2.0 or 2.1.5
Steps To Reproduce1) Import the sample
2) Run the game
3) Press space to move through the door
4) Move left and see that you get no collisions on the slope
5) Within obj_solid add in a collision event for obj_player
6) Repeat steps 2-5
7) See that this now works as expected
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.2.2.293
2.x Runtime Verified In2.2.2.302


There are no notes attached to this issue.