View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0030316 | Runner | Font | Public | 2018-12-12 10:40 | 2019-01-30 14:18 |
Reporter | Dan | Assigned To | Mike Rennie | ||
Priority | Medium | Severity | C - General | Reproducibility | 100% |
Status | Closed | Resolution | Fixed | ||
Platform | - | OS | Windows 10 | OS Version | Pro x64 |
Product Version | 2.2.1 | ||||
Target Version | 2.2.2 | Fixed in Version | 2.2.2 | ||
Summary | 0030316: Font: font_add_sprite_ext() separator calculation seems to be +1 in 2.2.1 compared to 2.2.0 and older | ||||
Description | When adding a new font in-game via font_add_sprite_ext() you can see the separator calculation seems to be +1 in 2.2.1 compared to 2.2.0 and older. So, e.g., for a separator of 0 you still have padding. You can see this in the attached screenshots and sample. | ||||
Steps To Reproduce | 1. Run the attached sample for Windows/HTML5. 2. Observe it looks like the 221 screenshot, not the 220. Repro: 100% | ||||
Tags | Font, Runner | ||||
1.4 Found In | |||||
2.x Runtime Found In | 2.2.1.287 | ||||
2.x Runtime Verified In | 2.2.2.302 | ||||