View Issue Details

IDProjectCategoryView StatusLast Update
00302152.x IDE BugsVariables WindowPublic2018-11-16 16:08
ReporterStewart BishopAssigned ToAlexander Borup 
PriorityLowSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.2.0 
Target Version2.2.1Fixed in Version2.2.1 
Summary0030215: Variables Window: Specific property on instances in this project don't override their property correctly
DescriptionWithin this project if you open the room editor, open any of the instances then their variables window and change a specific property then save the project and reopen it. The property will always reset back to the default.
Steps To Reproduce-Open the project, go to the room rm_ch1_artS_Street
-In the room editor, open the properties of any of the instances left in that room.
-Open the Variables window, and override the "char_enemySingle" property, setting its value to something else.
-Close the instances' properties and save the project.
-Open the instance's properties again, and notice that it is back to its default value, and marked as not having been overriden.
TagsNo tags attached.
2.x IDE Found In2.2.0.343
2.x Runtime Found In2.2.0.261
2.x IDE Verified In
2.x Runtime Verified In

Activities

Stewart Bishop

2018-11-15 12:03

Developer  

RPGAdventure_Glitched.zip (323,157 bytes)

Alexander Borup

2018-11-15 15:33

Developer   ~0062062

I have fixed the issue. GMS2 was not correctly displaying the variable override but it was correctly applied and passed to the game. So this was a UI bug.

Dan

2018-11-16 11:24

Adminstrator   ~0062075

Fix is in 2.2.1.367+

Dan

2018-11-16 16:08

Adminstrator   ~0062088

All good in IDE v2.2.1.367 Runtime v2.2.1.278. Closing.