View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0030168 | Runner | HTML5 | Public | 2018-11-06 11:53 | 2019-01-31 10:01 |
Reporter | YellowAfterlife | Assigned To | Russell Kay | ||
Priority | Medium | Severity | A - Crash/Hang | Reproducibility | 100% |
Status | Closed | Resolution | Fixed | ||
Platform | HTML5 | OS | Windows 10 | OS Version | Pro >=1703 |
Product Version | 2.2.1 | ||||
Target Version | 2.2.2 | Fixed in Version | 2.2.2 | ||
Summary | 0030168: HTML5: Extension script indexes can still be wrong, can cause the game to crash | ||||
Description | GML:trace( "execute" ); script_execute( trace, "script_execute"); __lf_object0_create_test( "execute"); script_execute( __lf_object0_create_test, "script_execute" ); despite there being 3 scripts total (trace, __lf_, __lf_object0_create_test), __lf_object0_create_test reference compiles to index 3, and crashes the runtime upon trying to script_execute it (pictured) | ||||
Tags | Compiler, html5, Runner | ||||
1.4 Found In | |||||
2.x Runtime Found In | 9.9.1.1233 | ||||
2.x Runtime Verified In | 2.2.2.302 | ||||
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gmedit_inline_test.zip (14,928 bytes) |
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Fixed in gitlab |
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Either the same or related issue but on native, ext_1 maps to the second script of Steamworks extension a_bug_steam.yyz (1,193,752 bytes) |