View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0030046||Documentation||Manual Content||Public||2018-09-27 17:44||2019-01-29 17:31|
|Reporter||Dan||Assigned To||Mark Alexander|
|Target Version||2.2.2||Fixed in Version||2.2.2|
|Summary||0030046: Manual Content: Should document importing yyz sometimes requires users to "regenerate" fonts to fix in-game|
|Description||We should document that importing a yyz sometimes requires users to "regenerate" fonts by removing/re-adding, or changing the font and setting it back again, before the font will appear correctly in-game.|
This is because the existing font information is retained by the yyz when it was EXported, and the developer IMporting the project may not have the required fonts installed already (or may have a different font of the same name). This information allows the font to look correct on the IMporter's machine in their GMS2, but might still require tweaking to actually be correct in-game.
See 0029773 for an example and a little more info.
|Tags||No tags attached.|