View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0030011 | 2.x IDE Bugs | DnD Editor | Public | 2018-09-12 14:18 | 2018-10-29 10:49 |
Reporter | Stewart Bishop | Assigned To | Alexander Borup | ||
Priority | Low | Severity | Text/Typo | Reproducibility | 100% |
Status | Closed | Resolution | Fixed | ||
Product Version | 2.1.5 | ||||
Target Version | 2.2.1 | Fixed in Version | 2.2.1 | ||
Summary | 0030011: DnD Editor: Disabling nodes changes the context menu for Disable to Enable, giving you two Enables | ||||
Description | If you select some nodes in your story and then disable them the entry for Disable changes to Enable so you have two instances of Enable. | ||||
Steps To Reproduce | 1) Create a script 2) Convert it to DnD 3) Add some nodes 4) Within the story right click them and disable them 5) Right click again and see the context menu entry has changed | ||||
Tags | No tags attached. | ||||
2.x IDE Found In | 2.2.0.338 | ||||
2.x Runtime Found In | 2.2.0.256 | ||||
2.x IDE Verified In | 2.2.1.355 | ||||
2.x Runtime Verified In | 2.2.1.268 | ||||