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IDProjectCategoryView StatusLast Update
0029912RunnerWindowsPublic2019-05-14 08:28
ReporterStewart BishopAssigned ToSteven Campbell 
PriorityVery HighSeverityA - Crash/HangReproducibility100%
Status ClosedResolutionFixed 
PlatformWindowsOSOS Version
Product Version2.1.5 
Target Version2.2.0Fixed in Version2.2.0 
Summary0029912: Windows: Changing between persistent rooms will crash your game as it fails to build the collision tree
DescriptionWithin this users project if they pause their game using escape and unpause their game then the game will hang forever.
Steps To Reproduce1) Run the sample
2) Move to the left or right so as to not have your bullets collide
3) Press ecape
4) Press escape again
5) See that the game is hanging and won't recover
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.1.5.246
2.x Runtime Verified In9.9.1.1437


Steven Campbell

2018-08-22 08:51

Manager   ~0061325

Fixed in Runner GitLab Merge Request 830
Git Id: 061457b4196b9d95b55502dfb25c9dc195e2769f