View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0029866 | 2.x IDE Bugs | Texture Groups Editor | Public | 2018-08-03 15:44 | 2018-10-25 17:11 |
Reporter | Stewart Bishop | Assigned To | Antanas Budvytis | ||
Priority | Medium | Severity | C - General | Reproducibility | 100% |
Status | Closed | Resolution | Fixed | ||
Product Version | 2.1.5 | ||||
Target Version | 2.2.1 | Fixed in Version | 2.2.1 | ||
Summary | 0029866: Texture Groups Editor: Texture groups can be named the same as resources | ||||
Description | If you have a sprite called sprite0 you are still able to create a texture group called sprite0. This will then throw duplicate resource errors on compilation. | ||||
Steps To Reproduce | 1) Open the sample 2) Attempt to compile 3) See that this throws errors 4) Open the texture groups editor 5) See that you're able to create a texture group with the same name as a resource | ||||
Tags | IDE | ||||
2.x IDE Found In | 2.1.5.322 | ||||
2.x Runtime Found In | 2.1.5.246 | ||||
2.x IDE Verified In | 2.2.1.355 | ||||
2.x Runtime Verified In | 2.2.1.268 | ||||