View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0029830||2.x IDE Bugs||My Library||Public||2018-07-30 11:01||2018-09-07 11:11|
|Reporter||Sam Cumming||Assigned To||CoreTech|
|Priority||Low||Severity||C - General||Reproducibility||100%|
|Target Version||Fixed in Version|
|Summary||0029830: My Library: Asset downloading is placed in the same queue as screenshots, blocks asset downloading until screenshots complete|
|Description||If you queue up lots of screenshots to be downloaded (use an account with a lot of assets and rapidly swap between a lot of assets), when you try to download an asset, it will be put into the same queue as the screenshots. This means that if you've accessed a lot of assets, you'll have to wait for all of the screenshots to download first before the asset begins downloading.|
This behaviour could cause issues if screenshots are unable to be downloaded, as the queue will never progress, causing asset downloads to get stuck in a dead queue.
Expected: If a user requests to download an asset, screenshot downloads are paused while the asset downloads. Assets should have priority.
|Steps To Reproduce||1. Log in with yoyoqa01+assets.|
2. Rapidly click the 'next' (>) button below an asset's icon.
3. Observe that screenshots are still loading after many clicks of the asset.
4. Download any asset while screenshots are still loading.
5. Observe that you have to wait for screenshots to catch up before the asset will begin downloading.
|2.x IDE Found In||18.104.22.1681|
|2.x Runtime Found In||22.214.171.124|
|2.x IDE Verified In|
|2.x Runtime Verified In|