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IDProjectCategoryView StatusLast Update
00297682.x IDE BugsBuild iOSPublic2019-05-16 12:04
ReporterDanAssigned ToAntanas Budvytis 
PriorityHighSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
PlatformiOSOSWindows 10OS VersionPro x64
Product Version2.1.4 
Target Version2.2.1Fixed in Version2.2.1 
Summary0029768: Build iOS: Apple email warns games still refer to push notification entitlements when project has not enabled them
DescriptionWe have a couple of reports that even when using 2.1.4, users get an Apple email some time after game submission, which warns their game still refers to push notification entitlements and is expecting this to be present, when the actual project has not enabled them in Game Options.

This is a warning email from Apple, not a rejection, but something we need to fix before it becomes a fail.
Steps To Reproduce1. Create/open a project in GMS2.
2. Ensure it does NOT enable push notifications in Game Options > iOS.
3. Build it.
4. Submit to Apple.
5. Wait for the email.
Additional InformationDear Developer,
We identified one or more issues with a recent delivery for your app, "". Your delivery was successful, but you may wish to correct the following issues in your next delivery:

Missing Push Notification Entitlement - Your app appears to register with the Apple Push Notification service, but the app signature's entitlements do not include the "aps-environment" entitlement. If your app uses the Apple Push Notification service, make sure your App ID is enabled for Push Notification in the Provisioning Portal, and resubmit after signing your app with a Distribution provisioning profile that includes the "aps-environment" entitlement. Xcode 8 does not automatically copy the aps-environment entitlement from provisioning profiles at build time. This behavior is intentional. To use this entitlement, either enable Push Notifications in the project editor's Capabilities pane, or manually add the entitlement to your entitlements file. For more information, see

After you’ve corrected the issues, you can use Xcode or Application Loader to upload a new binary to iTunes Connect.

Best regards,
The App Store Team
TagsNo tags attached.
2.x IDE Found In2.1.4.285
2.x Runtime Found In2.1.4.200
2.x IDE Verified In9.2.1.1816
2.x Runtime Verified In9.9.1.1440