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IDProjectCategoryView StatusLast Update
0029755RunnerFunctionsPublic2018-08-09 16:29
ReporterStewart BishopAssigned ToRussell Kay 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ResolvedResolutionFixed 
Product Version2.1.4 
Target VersionFixed in Version 
Summary0029755: Functions: sprite_get_uvs() doesn't work properly for sprites created using sprite_create_from_surface()
DescriptionThe function sprite_get_uvs() returns wrong values when it is used on a sprite created using sprite_create_from_surface().

If the entire texture page is created from a surface (using the sprite_create_from_surface function), the UV's values should be between 0 and 1. But, for some reason, the values are different, and don't correspond to the correct range.

There's also a post on the Forum about the bug, that can be checked here: https://forum.yoyogames.com/index.php?threads/shader-unexpected-behaviour.49411/
Ide version: 2.1.4.295
Steps To Reproduce1) Run the sample
2) Scroll the mouse wheel
3) See the differences
TagsNo tags attached.
1.4 Found In
2.x Runtime Found In2.1.5.237
2.x Runtime Verified In

Activities

Stewart Bishop

2018-07-04 16:34

Adminstrator  

BugReportProject.yyz (25,328 bytes)

Russell Kay

2018-07-18 09:31

Manager   ~0060886

Fixed in gitlab