View Issue Details

IDProjectCategoryView StatusLast Update
00297152.x IDE BugsGeneralPublic2019-06-24 11:21
ReporterStewart BishopAssigned ToSteven Campbell 
PriorityHighSeverityA - Crash/HangReproducibility100%
Status AssignedResolutionOpen 
Product Version2.1.4 
Target VersionFixed in Version 
Summary0029715: General: The IDE can stop rendering properly on changes of GPU context or moving between monitors
DescriptionIf you're using a machine which has multiple screens you can have instances where GMS2 stops rendering properly.

The most commonly-reported scenario is a laptop with an integrated graphics card and a dedicated graphics card, then connect a secondary screen to your laptop via HDMI. Then when you drag the IDE from your laptop to the secondary screen, it will stop rendering updates and be stuck on how it was when you dragged it across.

Another scenario we have a couple of reports about is using a desktop with multiple (in this case, 3) monitors. Closing the game or a secondary GMS2 instance/the debugger can very occasionally cause this to occur. This one is far less frequent.
Steps To Reproduce1) Have a laptop with two graphics cards
2) Connect a secondary screen via HDMI
3) Start the IDE on your laptop
4) Drag the IDE from your laptop to your secondary screen
5) See that this has stopped rendering
Repro: 100% (in certain specific hardware circumstances)

1) Repeatedly debug a project, ending the session and debugging again
2) Observe if after a number of debug sessions the IDE fails to render after closing a debug session
Repro: 1 report of this, although that users says it's pretty reliable
TagsGM2KI, IDE, rendering, UI
2.x IDE Found In2.1.4.295
2.x Runtime Found In2.1.4.218
2.x IDE Verified In
2.x Runtime Verified In


There are no notes attached to this issue.