View Issue Details

IDProjectCategoryView StatusLast Update
0029566RunnerFontPublic2018-10-25 16:02
ReporterStewart BishopAssigned ToClaire Hall 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.1.4 
Target Version2.2.1Fixed in Version2.2.1 
Summary0029566: Font: Potential font issue where fonts are cut off at a certain height
DescriptionWhen investigating Swords of Ditto I noticed that the fonts were cut if they exceeded a certain hit as seen in the attached screenshots, currently unsure if this is an import issue or a rendering issue as the texture pages for the fonts look correct.

Note: when trying an earlier version of Swords of Ditto on the same IDE it didn't show any font issue.
Steps To Reproduce1) Run swords of ditto on PC or Mac
2) Get to Ditto
3) See that the Ditto text is cut as per the screenshot
Tags221
1.4 Found In
2.x Runtime Found In2.2.0.201
2.x Runtime Verified In2.2.1.268

Activities

Stewart Bishop

2018-05-30 17:08

Developer  

FontIssue.png (18,066 bytes)
FontIssue.png (18,066 bytes)
Screen Shot 2018-05-30 at 16.19.36.png (2,280,863 bytes)

Dan

2018-06-05 16:23

Adminstrator  

Grandstander_EFIGS_v3.otf (432,772 bytes)

Claire Hall

2018-06-08 09:32

Developer   ~0060191

IDE now generates the font correctly, however it has offset the draw position in the runner by the amount the ascender was outwith the line height. Will need to offset the draw by the ascender adjustment

Claire Hall

2018-06-20 12:13

Developer   ~0060500

IDE - 60ebd63dd70004df7d3acfc93d14d9e31124127d
RUNTIME - cbdd82a587919daa0c630d9264412a84c1a3235e