View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0029414||Runner||iOS||Public||2018-05-08 10:34||2018-05-16 15:43|
|Reporter||Sam Cumming||Assigned To||Russell Kay|
|Priority||High||Severity||C - General||Reproducibility||100%|
|Status||Resolved||Resolution||No Change Required|
|Target Version||Fixed in Version|
|Summary||0029414: iOS: Starting/Stopping a game while music is playing (from external application) causes audio distortion|
|Description||If you start/stop a game while music is playing from an external application (Music app, podcast app, etc), the audio from that application will become distorted for a short period of time.|
On the splashscreen there will be audio distortion, and upon closing the game (after the game has been closed) there will also be some distortion.
|Steps To Reproduce||1. Open any iOS project that plays music/sound.|
2. On the target iOS, open a music/podcast app and start playing music.
3. Run for target iOS device.
4. Observe that the audio becomes distorted during the splashscreen.
5. Close the game in XCode.
6. Observe that the audio again becomes distorted.
|Additional Information||Bugging for posterity, as this is apparently already fixed in Red.|
|Tags||No tags attached.|
|1.4 Found In|
|2.x Runtime Found In||220.127.116.11|
|2.x Runtime Verified In|