View Issue Details

IDProjectCategoryView StatusLast Update
0029414RunneriOSPublic2018-05-16 15:43
ReporterSam CummingAssigned ToRussell Kay 
PriorityHighSeverityC - GeneralReproducibility100%
Status ResolvedResolutionNo Change Required 
Product Version 
Fixed in Version 
Summary0029414: iOS: Starting/Stopping a game while music is playing (from external application) causes audio distortion
DescriptionIf you start/stop a game while music is playing from an external application (Music app, podcast app, etc), the audio from that application will become distorted for a short period of time.

On the splashscreen there will be audio distortion, and upon closing the game (after the game has been closed) there will also be some distortion.
Steps To Reproduce1. Open any iOS project that plays music/sound.
2. On the target iOS, open a music/podcast app and start playing music.
3. Run for target iOS device.
4. Observe that the audio becomes distorted during the splashscreen.
5. Close the game in XCode.
6. Observe that the audio again becomes distorted.
Additional InformationBugging for posterity, as this is apparently already fixed in Red.
1.4 Found In
2.x Runtime Found In2.1.4.216
2.x Runtime Verified In

Activities

Russell Kay

2018-05-16 15:43

Manager   ~0059752

Just talking to Sam and he said it is fixed on red... so nothing to be done here...