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IDProjectCategoryView StatusLast Update
0028898RunnerFunctionsPublic2021-08-03 11:24
ReporterStewart BishopAssigned ToCoreTech 
PriorityMediumSeverityC - GeneralReproducibility100%
Status ResolvedResolutionSuspended 
Product Version 
Target VersionFixed in Version 
Summary0028898: Functions: directory_destroy is not implemented on most platforms
DescriptionWe received a ticket from a user saying that directory_destroy doesn't work on Android and iOS, after a small investigation it seems like it's only implemented on a few platforms internally so we should see about implementing it on every platform.
Steps To Reproduce1) Run the sample on a platform that's not Mac or Windows
2) See that the directory doesn't get deleted
Tagsandroid, ios, linux, ps4, Runner, switch, uwp, XBoxOne
1.4 Found In1.4.1773
2.x Runtime Found In2.1.3.189
2.x Runtime Verified In


Stewart Bishop

2018-02-14 12:19


directory_destroy_test.yyz (15,948 bytes)

Russell Kay

2018-02-21 16:14

Manager   ~0057835

This would be one for your team... the DestroyDir function in Support/<MachineType>/Support_FileM.cpp just needs to be filled out (the directory to destroy just needs filled out), the only gotcha is going to be that the filenames are UTF8 and they will need converted on some platforms (i.e. UWP), mac, ios and linux should be ok.


2021-08-03 11:24

Developer   ~0066567

Have moved to the current bug database now, as still happens in v2.3.3.