View Issue Details

IDProjectCategoryView StatusLast Update
00284892.x IDE BugsRoom EditorPublic2018-10-30 10:25
ReporterSam CummingAssigned ToClaire Hall 
PriorityLowSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.1.3 
Target Version2.2.1Fixed in Version2.2.1 
Summary0028489: Room Editor: Zooming out when a small object is selected causes malformed selection outline
DescriptionIf you zoom out of the Room Editor while you have a small object selected, after the object is small enough the Room, the selection line will invert, and a small 'tail' will form underneath the object. The tail appears to be the lines that connect each corner of your selection being inverted.
Steps To Reproduce1. Open any project.
2. Create a small, square sprite. Attach it to an object.
3. Add the object to the room.
4. Select the object in a room so it has a selection square, zoom out.
5. When the object is very small, observe that the selection box breaks and becomes inverted, forming a 'tail'.
TagsIDE, RoomEditor
2.x IDE Found In2.1.3.268
2.x Runtime Found In2.1.3.185
2.x IDE Verified In2.2.1.357
2.x Runtime Verified In2.2.1.269

Activities

Sam Cumming

2017-12-06 10:40

Developer  

Alexander Borup

2017-12-07 15:54

Developer   ~0056927

Was gonna bug this too, so just adding my gif here. Size of item is irrelevant.

Alexander Borup

2017-12-07 15:54

Developer  

roomzoom.gif (413,279 bytes)