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IDProjectCategoryView StatusLast Update
0028012DocumentationManual ContentPublic2019-01-29 16:45
ReporterKevin BrownAssigned ToMark Alexander 
PriorityLowSeverityC - GeneralReproducibility100%
Status ClosedResolutionFixed 
Product Version2.2.1 
Target Version2.2.2Fixed in Version2.2.2 
Summary0028012: Manual Content: window_set_fullscreen() on macOS is incorrectly documented, as it requires more options enabled
DescriptionIn trying to implement a full-screen toggle on Mac I found this to be inaccurate. If "Start in fullscreen mode" is checked the function does not work. Only if "Allow the Player to resize the game window" is checked the function works as expected.

https://docs.yoyogames.com/source/dadiospice/002_reference/windows%20and%20views/the%20game%20window/window_set_fullscreen.html
http://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/cameras%20and%20display/display/the%20game%20window/window_set_fullscreen.html

"With this function you can set the game window to be full screen (true) or not (false). Please note that for the Mac OSX target, you must have the "Start In Fullscreen" option selected in the Global Game Settings, otherwise this function will fail."
Additional InformationOriginal Zendesk Ticket: https://yoyogames.zendesk.com/agent/tickets/134974
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Relationships

related to 0028815 ClosedChris Harrison 2.x IDE Bugs Build Mac: window_set_fullscreen() doesn't work unless certain GGS settings are enabled - causing issues 

Activities

Matthew McInnes

2019-01-29 16:45

Developer   ~0062560

Closing. Verified as fixed in:

IDE v2.2.2.387 Runtime v2.2.2.302