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IDProjectCategoryView StatusLast Update
0026736Runner SuggestionsFunctionsPublic2017-06-02 08:20
ReporterYellowAfterlifeAssigned To 
PriorityLowSeveritySuggestionReproducibilityN/A
Status NewResolutionOpen 
PlatformWindowsOSWindows 8OS Version8.1
Summary0026736: Functions: introduce functions to get/set random number generator state
DescriptionCurrently RNG is shared between a handful of built-in functions, including particle systems, which, in particular, will also call it during updates to advance simulations. In some situations (such as map generation), however, you may want the game to run a multi-frame simulation on the same RNG state without switching RNG calls or particle systems to custom scripts or simulating RNG seed advancement separately.
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