View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0025450||2.x IDE Bugs||Build iOS||Public||2017-01-26 14:41||2019-01-31 10:57|
|Priority||High||Severity||C - General||Reproducibility||100%|
|Platform||iOS||OS||Windows 8||OS Version||8.1 Pro x64|
|Target Version||2.2.2||Fixed in Version||2.2.2|
|Summary||0025450: Build iOS: Output Window details stops when the game starts running, so no feedback build succeed until game is shut down|
|Description||All Output Window detail stops when the game starts running on the device, so if you're not sat looking at the device there is no feedback on your PC that the build succeed... until you notice, finish testing your game and the game is shut down. At which point you get a wall of output text saying how the build progressed, completed, and ran on your device.|
|Steps To Reproduce||1. Start GMS2 and open/create any project (change game options > iOS if required).|
2. Run the game non-suppressed.
3. Observe the output window will go silent after a while. Check your device to confirm if the game is running.
4. If it is, close the game.
5. Observe your Output Window will now be updated with your missing feedback.
|Tags||Build, IDE, ios|
|2.x IDE Found In||220.127.116.11|
|2.x Runtime Found In||18.104.22.168|
|2.x IDE Verified In||22.214.171.1240|
|2.x Runtime Verified In||126.96.36.1992|