View Issue Details

IDProjectCategoryView StatusLast Update
0024801RunnerAndroidPublic2021-07-29 15:16
ReporterTomasz DyrakAssigned ToCoreTech 
PriorityMediumSeverityA - Crash/HangReproducibility100%
Status ResolvedResolutionSuspended 
Platform OS OS Version
Product Version 
Target VersionFixed in Version 
Summary0024801: Android: Having 1500 vector sprites can crash lower-end devices

I'm developing quiz game with many vector sprites (over 1500). When I run it on some slower android devices, the game slows down and sometimes stops to respond. Vector files size is around 13 MB right now.
When the game freezes I have 'App is not responding' message on device. Nothing in logs.
Unfortunately I can't send you sample project because of assets.

Do you think it's memory issue?
It would be ideal if I could place vector sprites in included folder and load them dynamically.

Best regards,
Additional InformationOriginal helpdesk ticket:
Tagsandroid, rendering, Runner
1.4 Found In
2.x Runtime Found In
2.x Runtime Verified In


Kevin Brown

2016-12-01 16:33

Manager (19,207,260 bytes)


2016-12-02 15:41

Updater   ~0050585

You can still submit the project as a sample if you open a private ticket.

In the report form, change View Status to private, then fill in the rest as usual.


2021-07-29 15:16

Developer   ~0066537

Unable to confirm now. If this still happens in the current GMS2 release, then we will investigate a fresh report. Closing.