View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0024801||Runner||Android||Public||2016-12-01 16:32||2021-07-29 15:16|
|Reporter||Tomasz Dyrak||Assigned To||CoreTech|
|Priority||Medium||Severity||A - Crash/Hang||Reproducibility||100%|
|Target Version||Fixed in Version|
|Summary||0024801: Android: Having 1500 vector sprites can crash lower-end devices|
I'm developing quiz game with many vector sprites (over 1500). When I run it on some slower android devices, the game slows down and sometimes stops to respond. Vector files size is around 13 MB right now.
When the game freezes I have 'App is not responding' message on device. Nothing in logs.
Unfortunately I can't send you sample project because of assets.
Do you think it's memory issue?
It would be ideal if I could place vector sprites in included folder and load them dynamically.
|Additional Information||Original helpdesk ticket: http://help.yoyogames.com/tickets/110514|
|Tags||android, rendering, Runner|
|1.4 Found In|
|2.x Runtime Found In|
|2.x Runtime Verified In|
VectorImagesMemoryLeak2.gmx.rar (19,207,260 bytes)
You can still submit the project as a sample if you open a private ticket.
In the report form, change View Status to private, then fill in the rest as usual.
||Unable to confirm now. If this still happens in the current GMS2 release, then we will investigate a fresh report. Closing.|