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IDProjectCategoryView StatusLast Update
0024790Runner[All Projects] GeneralPublic2018-06-18 16:29
ReporterminderaserAssigned ToCoreTech 
PriorityMediumSeverityC - GeneralReproducibility<25%
Status FeedbackResolutionOpen 
Platform OS OS Version
Product Version 
Target VersionFixed in Version 
Summary0024790: Non-blocking networking does not work as expected
DescriptionIf using non-blocking networking, no async networking events are ever fired. If using blocking networking, an async event fires when it connects or fails to connects, but async_load's type key is set to 0. *That is not a valid value*

When the server sends data to the client it will generate an async networking event. But, the async_load map has a type value of 0 still. No, not network_type_data (3) but still zero.
async_load keys buffer and size are unset, even when it receives data.

This is only tested under Windows, non-YYC.
Additional InformationOriginal helpdesk ticket: http://help.yoyogames.com/tickets/110567
TagsNetworking, Runner
1.4 Found In1-4-1757
2.x Runtime Found In
2.x Runtime Verified In

Activities

Kevin Brown

2016-12-01 15:47

Manager  

NETWORKINGFAIL.gmz (305,501 bytes)

Russell Kay

2018-05-02 16:29

Manager   ~0058964

Is this still true? and if so can we get a sample otherwise resolve it