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IDProjectCategoryView StatusLast Update
0022389RunnerWindowsPublic2021-07-28 15:57
ReporterSup3rNinj4zAssigned ToCoreTech 
PriorityLowSeverityA - Crash/HangReproducibility50%
Status ResolvedResolutionFixed 
PlatformWindowsOSWindows 8OS Version
Product Version 
Target VersionFixed in Version 
Summary0022389: Windows: Enabling anti-aliasing on some GPUs results in an error "Reset() Failed: 8876086C"
DescriptionWhen setting Anti Aliasing in my game through a slider if I set the value to anything higher than zero whilst in windowed mode then my game will hang with the error "Reset() Failed: 8876086C", however if I go full screen then my application will continue to run as expected.

I passed along a compiled version of my game to a friend which is running an older version of Windows and has an older GPU and they were able to run this fine so I'm assuming it is a problem with newer cards and/or drivers as I have an Nvidia GTX 980.
Steps To Reproduce1) Run the project
2) Open the options
3) Drag the AA Slider to anything higher than 0
4) See that the compile output shows the error
5) In game press Alt + Enter, the game is now running
6) Press Alt + Enter again and you'll see that it hangs again
Additional InformationOriginal helpdesk ticket:
TagsRunner, Windows
1.4 Found In1.4.1757
2.x Runtime Found In
2.x Runtime Verified In



2021-07-28 15:57

Developer   ~0066527

No longer reproduces in v2.3.3. Closing.