View Issue Details

IDProjectCategoryView StatusLast Update
00212392.x IDE SuggestionsAccountsPublic2018-02-21 15:10
ReporterStewart BishopAssigned To 
PriorityLowSeverityC - GeneralReproducibilityN/A
Status ConfirmedResolutionOpen 
Summary0021239: Suggestion: Debugger: Tilemaps should be a choice when you right-click a variable
DescriptionWhen you right click a variable you are able to set what the variable is seen as within the debugger, normally this is used for data structures. With the addition of tilemaps and the large amount of information they store then it'd be ideal to see all of this information within the debugger.
Steps To ReproduceRoom Editor

1) Create or open a project
2) Create a sprite
3) Create a tile set
4) Attach the sprite to the tile set
5) Within the default room make a tile layer
6) Attach your tile set to the tile layer
7) Debug the project
8) See the above

Code

1) Create or open a project
2) Create a sprite
3) Create a tile set
4) Attach a sprite to the tile set
5) Create a script
6) Create a layer
7) Create a script
8) Within the script, create a layer and then on that layer create a tilemap
9) Set a breakpoint on the tilemap
10) Press the debug button
11) See the above

Activities

Peter Hall

2016-09-07 11:28

Developer   ~0048382

(for 2.1)