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IDProjectCategoryView StatusLast Update
0018441Runner[All Projects] PhysicsPublic2018-06-18 16:29
Reportersch00fAssigned ToCoreTech 
PriorityMediumSeverityC - GeneralReproducibility100%
Status AssignedResolutionOpen 
Platform OS OS Version
Product Version 
Target VersionFixed in Version 
Summary0018441: Physics: physics_particle_group_get_angle not working
DescriptionWhen using "group_angle = physics_particle_group_get_angle(group)" instead of "group_angle = point_direction(cx,cy,p[0,0],p[0,1])" in the step event of object ball it results in heavy distortion of the polygon I attach to the softbody, because the offset of the polygon points don't get calculated correctly when group_angle stays 0.
Steps To Reproduce1) Run the attached project and notice that the objects are correct
2) Go into the ball object and uncomment line 9 which is the physics_particle_group_get_angle function call
3) Run the project again and notice that it is now deforming the objects and removing their polygons in the process
Additional InformationOriginal helpdesk ticket: http://help.yoyogames.com/tickets/87986
Tagsphysics, Runner
1.4 Found In1.4.1598
2.x Runtime Found In
2.x Runtime Verified In

Activities

Stewart Bishop

2015-07-20 09:11

Developer  

softbody_and_vertex_drawing.gmz (163,913 bytes)