View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0017356||2.x IDE Bugs||[All Projects] Debugger||Public||2015-03-05 16:13||2021-07-16 17:07|
|Reporter||Josh L||Assigned To||CoreTech|
|Priority||Medium||Severity||D - Minor||Reproducibility||100%|
|Target Version||Fixed in Version|
|Summary||0017356: Debugger: Deleting sprites made with sprite_add leaves texture page in debugger textures list remaining|
|Description||I launch my game with the debugger enabled. I look at all texture pages in the debugger. Lets say it shows 5.|
I then use sprite_add to load in 10 sprites. I delete them afterwards.
The debugger texture list now shows 15 sprites, as though the textures weren't deleted. The actual texture pages appear blank, but they are still listed as existing.
Contacted Dailly about this, he suggested I should file a bug report and was suspicious about it. I have provided an image to demonstrate.
|Additional Information||Original helpdesk ticket: http://help.yoyogames.com/tickets/82912|
|2.x IDE Found In|
|2.x Runtime Found In|
|2.x IDE Verified In|
|2.x Runtime Verified In|
||Note that this report was made for 1.4's debugger, but Russell tagged it and left it open, so I am assuming that GMS2 has the same issue. Accordingly, moving to the correct project.|
No longer reproduces in v2.3.3. Closing.