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IDProjectCategoryView StatusLast Update
0013800Runner[All Projects] FunctionsPublic2018-05-16 15:45
ReporterMark AlexanderAssigned ToRussell Kay 
PriorityLowSeverityD - MinorReproducibility100%
Status ResolvedResolutionFixed 
Product Version 
Fixed in Version 
Summary0013800: Functions: No shader_get_name function, nor asset constant in GML
DescriptionAll game resources have an "asset_*" constant, and they also have a "*_get_name()" function. However there is no "shader_get_name()" function, nor is there an "asset_shader" constant.

These should be added to make things consistent with all the other assets.
1.4 Found In1.3.1307
2.x Runtime Found In
2.x Runtime Verified In

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Russell Kay

2018-05-16 15:45

Manager   ~0059753

Fixed in gitlab