View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0025833||Runner||3D||Public||2017-03-02 14:01||2017-03-06 10:49|
|Reporter||Daniel Cleaton||Assigned To||Mike Rennie|
|Priority||Very High||Severity||A - Crash/Hang||Reproducibility||100%|
|Platform||-||OS||Windows 8||OS Version||8.1 Pro x64|
|Summary||0025833: Spine: Downloading sprites via sprite_add() and setting these as attachments will crash the runner|
|Description||Downloading sprites via sprite_add() and setting these as attachments will crash the runner. Using sprite_add() on a file already in the project at compile time and then setting this as the attachment is fine, so the issue is with downloaded files.|
|Steps To Reproduce||1. Run the attached sample on Windows.|
2. Press spacebar when told to.
3. Observe the runner immediately crashes.
|1.4 Found In||1.99.525|
|2.x Runtime Found In|
|2.x Runtime Verified In|
spine_crash.gmx.zip (1,625,623 bytes)
Actually, I found that it also crashed even if I called sprite_add() on an included file. Either way, both of these problems have been fixed.
Fix is in commit d398835 in gitlab.
||https://yoyogames.zendesk.com/agent/tickets/119904 is the same, but using an Included File. Now works since this fix.|
||Works fine in EA530. Closing.|