View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0025821||Runner||Spine||Public||2017-02-28 12:21||2018-02-05 16:28|
|Reporter||zen||Assigned To||Mike Rennie|
|Priority||Medium||Severity||C - General||Reproducibility||100%|
|Target Version||Fixed in Version|
|Summary||0025821: Spine: worldAngle from Spine animation [ds map] gives the value "<undefined>"|
|Description||Using the following function call on a valid Spine will give the value "<undefined>":|
Debugging the code will show that the value worldAngle is not present in the map that is created by skeleton_bone_state_get
|Steps To Reproduce||Run the attached .gmz with Target Windows|
Notice that you receive an error
Notice that the cause of the error is ds_map_find_value(map, "worldAngle"); returning "<undefined>"
|Additional Information||Original helpdesk ticket: http://help.yoyogames.com/tickets/119982|
|Tags||No tags attached.|
|1.4 Found In|
|2.x Runtime Found In|
|2.x Runtime Verified In|
This value was removed in the Spine 3.4 update, so it is no longer valid now. Anyone who called this will need to update their code.
"appliedAngle" appears to be the newer version and is already in EA551/1.4.1767, however there is also worldAngleX and worldAngleY, which we will now expose in the map for 1.4.1770+.