0020015: [Android] Android: Splash Screens greater than 1024x768 cause OutOfMemory crash on low-end devices (Mark Alexander)
0029610: [2.x Tutorial] 2.x Tutorial: My First Game - Better Bullets: Actions section shown with dark background, dark text while using light skin (Mark Alexander)
0013793: [2.x Tutorial] Suggestion: 2.x Tutorial: Simple 3D games tutorial/demo (Mark Alexander)
0029190: [2.x Tutorial] 2.x Tutorial: Tile Set Editor - 'Creating A Tile Set' has a missing word in opening paragraph (Mark Alexander)
0028498: [2.x Tutorial] 2.x Tutorial: My First Game - The Workspace: Missing words at start of paragraph (Mark Alexander)
0028430: [2.x Tutorial] 2.x Tutorial: My First Game GML - Summary spelling mistake (Mark Alexander)
0028429: [2.x Tutorial] 2.x Tutorial: My First Game GML - The Bullet Object spelling mistake (Mark Alexander)
0028418: [2.x Tutorial] 2.x Tutorial: Cameras And Views - Creating Cameras 1: 'global scope' hyperlink leads to manual frontpage (Mark Alexander)
0028417: [2.x Tutorial] 2.x Tutorial: GamePads - Debugging Gamepads (DnD): 'If' hyperlink leads to manual frontpage (Mark Alexander)
0028073: [2.x Tutorial] 2.x Tutorial: [Mac]My First Game DnD: Playing A Sound has broken icon (Mark Alexander)
0014381: [2.x Tutorial] Suggestion: 2.x Tutorial: Simple platformer tutorial/demo using the built-in physics variables and box2D (Mark Alexander)
0029614: [2.x Tutorial] 2.x Tutorial: The Sprite Editor - Adding Frames: Image text is white on white using the light skin, can be hard to read (Mark Alexander)
0028415: [2.x Tutorial] 2.x Tutorial: GamePads - System Event 1 (DnD): 'ds_map' hyperlink leads to manual frontpage (Mark Alexander)
0028413: [2.x Tutorial] 2.x Tutorial: GamePads - System Event: 'Asynchronous System Event' hyperlink leads to manual frontpage (Mark Alexander)
0028414: [2.x Tutorial] 2.x Tutorial: GamePads - Deadzones And Thresholds: 'Output' hyperlink leads to manual frontpage (Mark Alexander)
0028412: [2.x Tutorial] 2.x Tutorial: Gesture Events - Rotate Events: Table description has a bold description which is inconsistent with other entries (Mark Alexander)
0028411: [2.x Tutorial] 2.x Tutorial: Gesture Events - Rotate Events has spelling mistake in first paragraph (Mark Alexander)
0028409: [2.x Tutorial] 2.x Tutorial: The Image Editor - Sub Images has broken Mac key icons (Mark Alexander)
0028407: [2.x Tutorial] 2.x Tutorial: Tile Set Editor tutorial has a rogue '-' in opening paragraph (Mark Alexander)
0028013: [2.x Tutorial] 2.x Tutorial: My First Game GML: Extra space before comma (Mark Alexander)
0027708: [2.x Tutorial] 2.x Tutorial: My First Game GML has typo game_restert() instead of game_restart() (Mark Alexander)
0029377: [Manual Content] Manual Content: sprite_add_from_surface() does not mention that the source sprite needs to be duplicated first (Mark Alexander)
0029263: [Manual Content] Manual Content: camera_get_view_height and camera_get_view_width need to say these only work with view cameras (Mark Alexander)
0030396: [Manual Content] Manual Content: score, lives and health are global variables yet the manual says they're instance variables (Mark Alexander)
0030210: [Manual Content] Manual Content: file_exists() needs to state that it only works for local files on HTML5 and not remote files (Mark Alexander)
0030340: [Manual Content] Manual Content: game_restart needs to say that it won't clear data structures on restart (Mark Alexander)
0030202: [Manual Content] Manual Content: room_goto needs to state that any instances created after it won't be made (Mark Alexander)
0030197: [Manual Content] Manual Content: sprite_add() uses more memory than users think, so we should clarify this (Mark Alexander)
0030377: [Manual Content] Manual Content: Clarify some information regarding the clean up event (Mark Alexander)
0030300: [Manual Content] Manual Content: The Timeline Editor page has not been updated since the removal of the "Description" UI controls (Mark Alexander)
0030207: [Manual Content] Manual Content: instance_activate_[object|region] need to state that instances aren't activated until the next event (Mark Alexander)
0030151: [Manual Content] Manual Content: part_system_draw_order() example code does not show correct content for this function (Mark Alexander)
0030108: [Manual Content] Manual Content: draw_sprite_pos() doesn't account for texture page cropping (Mark Alexander)
0030046: [Manual Content] Manual Content: Should document importing yyz sometimes requires users to "regenerate" fonts to fix in-game (Mark Alexander)
0029935: [Manual Content] Manual Content: Keyboard Shortcuts > Debug Module incorrectly lists ESC as being able to pause the debugger (Mark Alexander)
0028012: [Manual Content] Manual Content: window_set_fullscreen() on macOS is incorrectly documented, as it requires more options enabled (Mark Alexander)
0027543: [Manual Content] Manual Content: http_request() misbehaves when sending a buffer if the seek position is 0 (Mark Alexander)
37 issues View Issues