0030670: [Steam] Steam: Running a Steam game from the Steam version of the IDE will always use the APP ID from GMS2 rather than your APP ID (Fritz)
0030610: [Extensions] Extensions: Cloud save data is returned in description and not in result string as expected (Antanas Budvytis)
0030833: [Windows (YYC)] YYC: Default epsilon is just low enough that setting a built-in f32 var to 0.18 will then fail a ==0.18 check (Russell Kay)
0030651: [UWP (YYC)] UWP (YYC): Specific project fails to build for UWP YYC (Russell Kay)
0030642: [Functions] Functions: os_get_info() does not contain "android_tv" for Shield TV (Russell Kay)
0030868: [Functions] Functions: (YYC) When using the draw_sprite_ext function, the colour argument can default to black (Russell Kay)
0030811: [Ubuntu] Ubuntu: FPS is uncapped when running on an NVIDIA graphics card (Steven Campbell)
0030861: [Spine] Spine: event_data map on HTML5 doesn't contain a string entry (Luke Brown)
0030646: [Functions] Functions: Inconsistency in Windows/HTML5 with deactivated instances when using instance...() functions (Fritz)
0030401: [Ubuntu] Ubuntu: Passing in parameters to the runner doesn't work correctly (Russell Kay)
0030691: [Functions] Functions: font_get_uvs() returns {0,0,1,1} for fonts on Android ARMv7 architectures (Fritz)
0030849: [Functions] Functions: texture_is_ready() does not take a texture group string, when other texture_... functions do (Mike Rennie)
0030411: [Variables (In-Built)] Variables: i++; is observably slower than ++i; on YYC (Russell Kay)
0030355: [General] Enums: enumeration value is truncated to signed int32 value, not documented and can cause unexpected results (Russell Kay)
0026482: [Windows (YYC)] Windows (YYC): Project results differ between VM and YYC (Russell Kay)
0030468: [Windows (YYC)] YYC: array_get/array_set could use a YYGML_ version (Russell Kay)
0030562: [Sprites] Sprites: Runner doesn't rebuild mip-mapped sprites when mip-mapping is later turned off (Mike Rennie)
0030685: [HTML5] HTML5: Drawing with a custom sprite font in HTML5 causes spacing issues (Luke Brown)
0030701: [Functions] Functions: inconsistencies with constants and variables when using real (Luke Brown)
0025176: [Views / Cameras] Views/Cameras: Mouse position can be off by one, causing jittering when camera is following an object (Luke Brown)
0029932: [Physics] Physics: physics_joint_gear_create don't returns correct ID (CoreTech)
0030385: [Mac] Mac: Having an & in your project name will cause your builds to not run (Fritz)
0030557: [Functions] Functions: audio_sound_length doesn't work if the sound was created using a stream (Fritz)
0030585: [Windows] Windows: Texture groups with "allow scaling" disabled still apply texture_global_scale() value (Mike Rennie)
0030596: [HTML5] HTML5: Modified Variable Definitions do not copy over with room_duplicate (Antanas Budvytis)
0030604: [HTML5] HTML5: Canvas on IE11 is blurry if Interpolate is disabled (Mike Rennie)
0030624: [iOS] iOS: Virtual key touch doesn't work when virtual key touches the edge of the screen (CoreTech)
0030632: [HTML5] HTML5: date_compare_date is inconsistent with Windows, takes the time component of a datetime in as a factor (Antanas Budvytis)
0030633: [HTML5] HTML5: date_time_of is inconsistent with Windows (Antanas Budvytis)
0030634: [Windows] Windows: image_index increments even if no sprite is attached to an object (Antanas Budvytis)
0030638: [Views / Cameras] Views/Cameras: camera_get_proj_mat returns a faulty matrix when passing in view_camera[view_current] (Mike Rennie)
0030639: [HTML5] HTML5: layer_sprite_get_yscale returns the xscale value (Antanas Budvytis)
0030650: [HTML5] HTML5: string_replace_all(_, "", _) softlocks (Antanas Budvytis)
0030656: [Functions] Functions: keyboard_string is not correctly removing characters when using backspace on android (Antanas Budvytis)
0030657: [HTML5] HTML5: variable_instance_get_names does not return dynamically created variables using variable_instance_set in HTML5 (Luke Brown)
0030661: [Configurations] Configurations: Calling GM_version does not honour the active configuration (Russell Kay)
0030673: [Spine] Spine: When running in HTML5 only 1 Spine sprite is shown, all other spine objects use this one sprite (Mike Rennie)
0030718: [HTML5] HTML5: draw_sprite in Post Draw fails when sprite is far enough outside room (Luke Brown)
0030636: [HTML5] HTML5: keyboard_check_pressed fires every step, seems to be releasing the key (Luke Brown)
0030643: [Functions] Functions: Audio_Debug(true) does not show correct information for compressed audio (Russell Kay)
0030654: [HTML5] HTML5: mouse_lastbutton does not function correctly on HTML5 platform (Luke Brown)
0030676: [HTML5] HTML5: Background of the HTML page has an incorrect value (Luke Brown)
0030678: [Functions] Functions: buffer_base64_decode and buffer_base64_decode_ext crash the runner on buffers smaller that are 3 bytes or less (Fritz)
43 issues View Issues