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IDProjectCategoryView StatusDate SubmittedLast Update
0028583RunnerMacPublic2017-12-20 10:452018-01-04 17:26
ReporterSam Cumming 
Assigned ToRussell Kay 
PriorityLowSeverityC - GeneralReproducibility100%
StatusResolvedResolutionFixed 
PlatformOSOS Version
Summary0028583: Mac: XBONE controller has mis-mapped inputs on Mac Runner, however PS4 controller is correctly mapped
DescriptionThere are several controller consts that appear to be incorrectly mapped when using an XBONE controller (PS4 controllers are correctly mapped).

-gp_axisrh returns right stick vertical instead of right stick horizontal.
-gp_axisrv returns nothing.
-gp_shoulderlb seems to return right stick's positive X axis.
-gp_shoulderl & gp_shoulderr return nothing.
-gp_select returns nothing.

These work fine on Windows IDE also with both controllers.
Steps To Reproduce1. Open the attached project.
2. Attach an XBONE controller.
3. Run the project.
4. Press all of the buttons/move the stick and pad.
5. Observe the above issues with an XBONE gamepad.
1.4 Version
2.x Runtime Version2.1.3.189
2.x Runtime Version Verified In2.1.3.189
Attached Files? file icon GamepadTest.yyz [^] (18,899 bytes) 2017-12-20 10:45

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-  Notes
(0057176)
Russell Kay (Manager)
2018-01-04 14:21

How are you enabling use of XBox One Controller on the Mac????

https://www.macworld.co.uk/feature/mac/how-use-ps4-or-xbox-one-controller-on-mac-dualshock-4-xb1-on-macos-3626259/ [^]
(0057182)
Russell Kay (Manager)
2018-01-04 17:26

Fixed in gitlab


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