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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0026560||Runner||HTML5||Public||2017-05-18 13:48||2017-05-18 14:59|
|Assigned To||Mike Dailly|| |
|Priority||Medium||Severity||C - General||Reproducibility||100%|
|Status||Resolved||Resolution||No Change Required|| |
|Summary||0026560: HTML5: streamed sounds are still not working when you test the game using the micro web server|
|Description||Streamed sounds ("Compressed - Streamed (On Disk, highter CPU")) are not working on Chrome (58.0.3029.110 (64-bit)) when you're using GMS's micro web server.|
Also, if you check the browser's console, you'll see an error like "audio_tag.play() exception: TypeError: _3L._4L is not a function".
The sound plays if you host the game in other server, though, but the audio_tag.play() exception still occurs.
|Additional Information||Same of 23873? That one was tagged as "fixed", but I don't know if the fix is in an internal build I have no access.|
|2.x Runtime Version|
|2.x Runtime Version Verified In|
|Attached Files|| streamed_sounds_test.gmz [^] (7,733,639 bytes) 2017-05-18 13:48|