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IDProjectCategoryView StatusDate SubmittedLast Update
0026559RunnerNetworkingPublic2017-05-18 11:502017-10-30 12:34
ReporterKevin Brown 
Assigned ToFritz 
PriorityMediumSeverityC - GeneralReproducibility100%
StatusAssignedResolutionOpen 
PlatformOSOS Version
Summary0026559: GameMaker will fail to reconnect following a TCP handshake error
DescriptionOn 1.4.1763, following a TCP handshake error, GameMaker will fail to reconnect however on 1.4.1750 GameMaker will be able to reconnect following a TCP handshake error
Steps To Reproduce1) Import GM client into GM Studio 1.4.1763
(Note that you have to change the server_address variable in the obj_controller create event to reflect the IP of your local machine)
2) Compile Java server in any IDE and start the software
3) start the GM client and look at the console output (might take 20-30 seconds before it reaches the 2040 connection attempts and throws handshake errors.)

Now do the exact same thing with the GM client in the GM version 1.4.1750.
> The client will throw the handshake error after 2 attempts.
Additional InformationZendesk ticket: https://yoyogames.zendesk.com/agent/tickets/123219 [^]
1.4 Version1.4.17
2.x Runtime Version2.0.6.93
2.x Runtime Version Verified In
Attached Files? file icon client.gmz [^] (379,305 bytes) 2017-05-18 11:50
zip file icon Server and client.zip [^] (2,441,036 bytes) 2017-05-18 11:50

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