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IDProjectCategoryView StatusDate SubmittedLast Update
0025833Runner3DPublic2017-03-02 14:012017-03-06 10:49
ReporterDaniel Cleaton 
Assigned ToMike Rennie 
PriorityVery HighSeverityA - Crash/HangReproducibility100%
StatusClosedResolutionFixed 
Platform-OSWindows 8OS Version8.1 Pro x64
Summary0025833: Spine: Downloading sprites via sprite_add() and setting these as attachments will crash the runner
DescriptionDownloading sprites via sprite_add() and setting these as attachments will crash the runner. Using sprite_add() on a file already in the project at compile time and then setting this as the attachment is fine, so the issue is with downloaded files.
Steps To Reproduce1. Run the attached sample on Windows.
2. Press spacebar when told to.
3. Observe the runner immediately crashes.

Repro: 100%
1.4 Version1.99.525
2.x Runtime Version
2.x Runtime Version Verified In
Attached Fileszip file icon spine_crash.gmx.zip [^] (1,625,623 bytes) 2017-03-02 14:01

- Relationships

-  Notes
(0051891)
Mike Rennie (Developer)
2017-03-02 14:13

Actually, I found that it also crashed even if I called sprite_add() on an included file. Either way, both of these problems have been fixed.

Fix is in commit d398835 in gitlab.
(0052035)
Daniel Cleaton (Administrator)
2017-03-06 10:48

https://yoyogames.zendesk.com/agent/tickets/119904 [^] is the same, but using an Included File. Now works since this fix.
(0052036)
Daniel Cleaton (Administrator)
2017-03-06 10:49

Works fine in EA530. Closing.


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